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Question Lower interpolation time for NetworkTransform

Discussion in 'Netcode for GameObjects' started by bluepilkintonching, Jan 20, 2023.

  1. bluepilkintonching

    bluepilkintonching

    Joined:
    Nov 29, 2019
    Posts:
    30
    Hi there! Is there a way I can lower the amount of interpolation time used on the client network transform/ default network transform? The default time of it seems very slow and sluggish, especially compared to the fast-paced game I am designing.
    Thanks!
     
    Last edited: Jan 31, 2023
  2. bluepilkintonching

    bluepilkintonching

    Joined:
    Nov 29, 2019
    Posts:
    30
  3. Evil-Otaku

    Evil-Otaku

    Joined:
    Oct 17, 2012
    Posts:
    72
    You would increase the tick rate on the Network Manager.
     
    RikuTheFuffs likes this.
  4. adamgryu

    adamgryu

    Joined:
    Mar 1, 2014
    Posts:
    188
    I tried bumping it from 30 to 60, and it still felt pretty sluggish to me?
    It would be nice to expose the interpolation params.