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Audio Low Volume with iOS Background App.

Discussion in 'Audio & Video' started by mfgage, Nov 20, 2017.

  1. mfgage

    mfgage

    Joined:
    Jun 4, 2013
    Posts:
    24
    RESOLVED..no longer an issue in current Unity3d...

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    My app is running in the background(mostly an audio app with some visuals that aren't completely necessary). I set this up in Xcode previously back in 2015 and it worked good, but the volume was lower than normal (non-background app). FWIW, I'm loading mp3 resources in my game and making AudioSource/Clips out of them.

    Maybe there's a new way to do this to make sure the volume is higher?

    Thanks!
     
    Last edited: Nov 21, 2017