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Low Sun and PBSky overbright lightmap

Discussion in 'High Definition Render Pipeline' started by Reanimate_L, Apr 12, 2021.

  1. Reanimate_L

    Reanimate_L

    Joined:
    Oct 10, 2009
    Posts:
    2,475
    So first of all, i'm not sure if this an issue in HDRP or lightmap bake system. But when creating a low sun scene and using PBSky, the lightmap get overly bright or pure white.

    Before Baking
    upload_2021-4-12_16-59-4.png

    After Baking
    upload_2021-4-12_16-59-43.png

    the workaround i can find for this is to set the Directional Light intensity to zero (Not the intensity multiplier mind you). But i can't used that because it make the sky pure black.
     
  2. pierred_unity

    pierred_unity

    Unity Technologies

    Joined:
    May 25, 2018
    Posts:
    214
    Hey, could you please report this as a bug (in Unity Editor > Help > Report a bug...) with a small sample project?
     
  3. Reanimate_L

    Reanimate_L

    Joined:
    Oct 10, 2009
    Posts:
    2,475
    i notice this issue in LTS, beta and alpha, which version should i use to report the bug?

    Edit : Case 1329165
     
    Last edited: Apr 14, 2021
    pierred_unity likes this.
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