Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice
  2. Unity 6 Preview is now available. To find out what's new, have a look at our Unity 6 Preview blog post.
    Dismiss Notice
  3. Unity is excited to announce that we will be collaborating with TheXPlace for a summer game jam from June 13 - June 19. Learn more.
    Dismiss Notice

Low Resolution UI Elements in WASM Build

Discussion in 'Project Tiny' started by Spectrellian, Dec 8, 2020.

  1. Spectrellian


    Mar 8, 2015
    I have a problem where all my "UI Elements" (Quads with Unlit materials) have a really low resolution even though they look fine in the Editor. This is in the Editor:

    And this is in the WASM Build:

    Any ideas how I can prevent that from happening?
  2. LeeThomason


    Unity Technologies

    Jan 9, 2019
    A few ideas:
    1. "Render Graph Mode" in the build settings isn't set to "Scaled Render Buffer".
    2. When you import the textures, change the import filter mode to `Point`
    3. It's possible the textures are positioned 1/2 a pixel off - it's worth trying that and see what happens
    tonialatalo likes this.