Search Unity

Low poly map from blender : collider

Discussion in 'Getting Started' started by Kacper3, Mar 21, 2018.

  1. Kacper3

    Kacper3

    Joined:
    Mar 21, 2018
    Posts:
    3
    Hello,
    i have question. Using this tutorial :
    i made my map ( without trees ). Then I export in to uinity 3d. I Add default player (fps) and when i add to my map "Terrain Collider" my player drop down under the map. I must add "Mesh Collider" and it is OK ( i can run on map ). My question is : Why Terrarin Colider don't work ? Is is good idea to make map in Blender? ( i don't know how make low poly terrarin in unity ).

    Thank You for help : )
     

    Attached Files:

    • u3d.png
      u3d.png
      File size:
      48.6 KB
      Views:
      715
  2. Kacper3

    Kacper3

    Joined:
    Mar 21, 2018
    Posts:
    3
  3. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    9,859
    Because that only works with a Terrain. You don't have a Terrain there, you have a Mesh. MeshCollider works with Meshes, TerrainCollider works with Terrains.

    If you want a low-poly terrain, then yes, Blender is a fine way to make it.
     
    Homicide likes this.
  4. Kacper3

    Kacper3

    Joined:
    Mar 21, 2018
    Posts:
    3
    Thank You very much for help : )