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Low Poly Fps Pack 3.0 - Everything You Need To Get Your Low Poly Fps Project Started!

Discussion in 'Assets and Asset Store' started by da_st, Feb 3, 2016.

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Version 1.7 will include animated arms, should I keep the current example prefabs or remove them?

Poll closed Nov 19, 2016.
  1. Keep them (in a folder called "old prefabs")

    15 vote(s)
    83.3%
  2. Remove them

    2 vote(s)
    11.1%
  3. Whatever

    1 vote(s)
    5.6%
  1. da_st

    da_st

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    Low Poly FPS Pack 3.0

    Price:
    $150

    Link:
    https://www.assetstore.unity3d.com/en/#!/content/54947

    This pack contains everything you need to get your low poly FPS project started!

    Comes included with 18 unique animated arm models, gun models, grenades, explosion VFX, customizable scopes, and more!

    Easy to use example prefabs, set-up with scripts and a basic fps controller, just drag them into your scene and hit play!

    Version 3.0 Trailer



    Check out the trailer to see all the weapons in action!

    Includes

    • 18 Unique animated arms with weapons
    • Gun models
    • Bullet & casing models
    • Melee weapon models
    • Scopes & attachment models
    • Customizable scopes
    • Demo scenes
    • Integrated knife & grenade throwing animations
    • Inspect weapon animations
    • Environment props & destructible objects
    • Example scripts in C#
    Textures & UI
    • Scopes textures
    • UI icons for all weapons & attachments
    VFX
    • Explosion particle VFX
    • Bullet impact VFX
    • Muzzleflash VFX
    • Physical bullet effect
    Animations Included
    • Aiming
    • Shooting
    • Grenade throwing
    • Knife melee attacks
    • Holster weapon
    • Take out weapon
    • Idle
    • Walking
    • Running
    • Reload ammo left
    • Reload out of ammo
    • Inspect weapon
    • And more!
    All weapon models share a single 256x256 texture.

    The gun models are between 1500 and 8500 tris.

    Version 3.0 images

    IMG_01.png IMG_045.png IMG_025.png IMG_029.png IMG_028.png
     
    Last edited: Apr 25, 2019
    DanielJames1993 and Malbers like this.
  2. da_st

    da_st

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    Has now been released!
     
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  3. da_st

    da_st

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    Version 1.3 coming soon!

    Low Poly Gun Pack Update 1.3 IMG.png
     
  4. da_st

    da_st

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    Last edited: Jun 29, 2016
  5. da_st

    da_st

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  6. da_st

    da_st

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    Version 1.4 coming soon!

    low_poly_gun_pack_v1.4_img1.png
    low_poly_gun_pack_v1.4_img8.png low_poly_gun_pack_v1.4_img11.png low_poly_gun_pack_v1.4_img4.png low_poly_gun_pack_v1.4_img7.png
     
    Last edited: Jul 18, 2016
  7. da_st

    da_st

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  8. DanielJames1993

    DanielJames1993

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    Awsome work :p
     
  9. da_st

    da_st

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    Thanks man, let me know if you have any requests for future updates :)
     
    Last edited: Jul 22, 2016
  10. Mister-D

    Mister-D

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    i like it!
    consider adding a flamethrower and chainsaw
     
    Last edited: Jul 23, 2016
  11. da_st

    da_st

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    Cool ideas, will be adding them :)
     
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  12. DanielJames1993

    DanielJames1993

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    could you do minigun and some melee weapons :) please
     
  13. da_st

    da_st

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    Sure, melee weapons will be included in the next update, and good idea with the minigun :)
     
    Last edited: Jul 27, 2016
  14. DanielJames1993

    DanielJames1993

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    yeh i love minigun :D looking forward to next update :) Thank so much
     
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  15. DanielJames1993

    DanielJames1993

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    Hi could you help me please
     

    Attached Files:

  16. da_st

    da_st

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    Try setting the gravity value to -60, thats the value i usually use, and also it looks like the image effect vignette and chromatic aberration has been set to a negative value, try setting it to 1.8,

    send me a PM if you are still having issues :)
     
  17. DanielJames1993

    DanielJames1993

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    Thank you :) Had to reimport images effects and the crossplatform input thats why gone that color i think lol
     
  18. DanielJames1993

    DanielJames1993

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    coulld you also modify that script to add sounds link reloading and shooting sorry to be an pain
     
  19. da_st

    da_st

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    I have actually been thinking about adding that, probably not in the next update but sometime in the future
     
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  20. DanielJames1993

    DanielJames1993

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    cool :D
     
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  21. da_st

    da_st

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    Preview of the upcoming update

    2.png
     
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  22. DanielJames1993

    DanielJames1993

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  23. DanielJames1993

    DanielJames1993

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    will this work will unity 5.4 :( i've got new computer and downloaded unity gave me 5.4 my connection so slow aswell so would be pain to redowload unity again
     
    Last edited: Aug 3, 2016
  24. da_st

    da_st

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    I have tested it in 5.3, so it should work in 5.4 aswell :)
     
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  25. DanielJames1993

    DanielJames1993

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    Cool :D
     
  26. DanielJames1993

    DanielJames1993

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    would you make arms in the future updates lol i cant find any
     
  27. da_st

    da_st

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    There are no arms included in the current version, I might add them in the future though
     
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  28. DanielJames1993

    DanielJames1993

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    that be awsome if you did :)
     
  29. DanielJames1993

    DanielJames1993

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    cant wait to try the update out looks awsome :)
     
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  30. DanielJames1993

    DanielJames1993

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    Hi :) is the sniper scope an mesh on its own if i wanted to add reddot to it if you can understand what im saying
     
  31. da_st

    da_st

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    The sniper scope is not a separate mesh, but you can add the red dot sprite from the sprites folder to it.

    It can be found inside the folder Textures & Sprites > Sprites, you can drag and drop the red dot sprite onto the sniper, and position it inside the scope to achieve the effect.
     
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  32. DanielJames1993

    DanielJames1993

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    oh ok thanks :)
     
  33. DanielJames1993

    DanielJames1993

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    hi on 1.6 has loads of new stuff this pack got so great but on demo scenes on gun camera missing scripts
     
  34. johny256

    johny256

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    add please animated simple hands
     
  35. da_st

    da_st

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    Due to some new asset store guidelines I couldn't include the "standard assets" folder with the asset, so you will have to import them manually since they are needed in the demo scenes.

    Look at the "How to use" pdf included in the main asset folder, or use this link: How To Use - Low Poly Gun Pack 1.6.pdf to see what you need to import
     
    Last edited: Aug 23, 2016
  36. DanielJames1993

    DanielJames1993

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    oh lol didn't notise that plus ill need to read pdf lol thanks bro
     
  37. skyboyfly

    skyboyfly

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    So the reason I don't want to to buy this is cause there is really only 10 melees, and like 20 guns instead of 30, since for some you just changed the textures, and the revolver you just changed the length (Which would take you like 10 seconds..) Anyways if you were to add 10-15 more guns that aren't modified versions, and 5-10 more melees, and some more attachments then I would buy it, for more...

    Anyways here is a list of of suggestions I've been working on for like 8 months (I was making a mine-craft mod, and abandoned half way through) So the following guns and such are pretty much completely different looking, as I was making this for MC (Some may already be in the pack)

    Attachments; Muzzle compensators, 2 grips, grenade launcher, bayonet, stocks, bipod

    Mags: Extended, and drums

    Ammo types: Buckshot, Armour piercing (AP), Hallow point (HP), Tracer, Incendiary (IP), Explosive (EP).

    Other: landmines, C4, Trip wire, Bear trap.

    Melees: 3 different types of Machetee, pick-axe, katana, spear, different knifes, throwing stars, swords.

    Also add ammo boxes for each gun.

    And now for the guns (All guns look completely different from one another)

    Cheytac M300 Intervention
    VR1 PSP
    KBPVSK-94
    QBU-88
    AK-Alfa
    CZ-75 Full auto
    Dual barreled 1911
    Famas G2
    G36C
    SL8
    SL9 SD
    Glock-18
    Ithica Mag 10
    M16-A4
    M16
    M4A4
    M14
    M32 grenade launcher
    M249 Saw
    M911A1
    M9 Barretta
    Mk14 EBR
    MP7A1
    MP9A1
    MSG 90A2
    IMI Negev LMG
    Nova Pump field shotgun
    NS200 shotgun
    P90
    Sig Saur P250
    PP bizon
    QBB-95
    S&W S&P R8
    Fn Scar-H
    SVDK
    Tec-9
    UMP-45
    KAC PDW
    Kriss vector
    Ares shrike
    Tar-21
    HK-417
    AS Val
    SR3m Vikhr
    Ak-74u
    WA2000
    VKS
    Mic Roni Stag
    G11
    Steyr .50
    SG 553
    Colt anaconda .44
    Five seven
    FMP .45
    STI eagle 6.0
    Sti Spartan
    USP .45
    Desert eagle
    MK. k3 Smaw
    Fim-92 Stinger
    AT4 rocket laucnher
    IMI B300
    Spas-12
    M202B1
    Bow
    Compound bow
    Cross bow
    RPK
    Ak74u
    Mosin Nogant

    I Do have more, but I think thats enough...
     
    Last edited: Aug 31, 2016
  38. da_st

    da_st

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    The pack also includes demo scenes, and several environment props, particle effects and animations, so i think the price is fair, and more weapons are added with each update

    Thats a nice list, I will keep it in mind for future updates!
     
    Last edited: Aug 31, 2016
  39. da_st

    da_st

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    Preview of version 1.7 demo scene

     
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  40. skyboyfly

    skyboyfly

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    I didn't mean it like that, I know it's well worth the price, it's just that it's a bit misleading (which is why I don't want to buy it, untill you add another 10-15 more guns, and more melees, and some land-mines/bear-traps)

    . FYI, You should add the Spas, Cross bow, compound bow, M202 Flash rocket launcher, Ak-alfa, mic roni stab, kriss vector, and finally M16A4 (AK-Alfa is the coolest one)
     
    Last edited: Aug 31, 2016
  41. da_st

    da_st

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    Ah i see what you mean, i dont feel like it is misleading since you can see in the images whats included in the pack, but thanks for pointing it out. Those are some good gun ideas, might be adding them :)
     
  42. skyboyfly

    skyboyfly

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    Next update add some different types of machette, as there is like 3 different main types of blades.
    And then a couple of kitchen knifes, such as chef, steak, chopper, ect.
     
    Last edited: Aug 31, 2016
  43. skyboyfly

    skyboyfly

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    Please add animation hand also, that you can configure with the player characters.


    ALSO: Add in a riot shield/ bomb/swat/police shield
     
    Last edited: Sep 1, 2016
  44. da_st

    da_st

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    I am planning to add animated arms, probably not in the next version though
     
  45. skyboyfly

    skyboyfly

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    Once you get more gun/items will you be making a new pack, or wil you just increase the price
    ? Because your the only good option other than simpli citys ones
     
  46. da_st

    da_st

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    I will be keeping it all in the same pack and add more content over time, I might increase the price for bigger updates, but if you have bought it you recieve the updates for free
     
    Last edited: Sep 2, 2016
  47. skyboyfly

    skyboyfly

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    What will be updated with V:7 and when will it come out? I'm anxious :p
     
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  48. da_st

    da_st

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    New demo scene with many new props and environment models (check the youtube video i posted earlier), also two new gun models (shotgun and flamethrower), probably will be out in 1-2 weeks :)


    ----- EDIT -----

    I will be adding animated arms in the next update (1.7), so it will be a while longer until the update
     
    Last edited: Sep 11, 2016
  49. skyboyfly

    skyboyfly

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    Are the animations mobile ready? As Ik for the average game, they should only have 15-20 FPS,
    also, does the guns have zoom in animations? Also in the next update add machetees, katana, pick axe, and a few knifes, along with the M16 A4
     
    Last edited: Sep 7, 2016
  50. da_st

    da_st

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    I dont think animation FPS really matters since they are keyframe based