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Low fps on a simple 2d mobile game

Discussion in '2D' started by unity_AynqSizmo4LR6Q, Sep 26, 2019.

  1. unity_AynqSizmo4LR6Q

    unity_AynqSizmo4LR6Q

    Joined:
    Sep 26, 2019
    Posts:
    1
    Hi guys, i'm a beginner in game development, and i made this simple 2d game for Android, but my fps is very low. I tried to do everthing to resolve that, but it just didin't work.
    In the profiler editor looks great:
    upload_2019-9-26_15-40-10.png
    The thing is, i wanna change de graphics on my game, and i'm using the mk glowing asset to make everthing cool. The mk glow work just on elements who are in determined layer, where i put my ball and de walls.

    If you wanna see how the game works, search for Bouncolor on Google Play. There some game screenshots:
    upload_2019-9-26_15-45-55.png
    upload_2019-9-26_15-46-34.png