I have been trying to get my game running smoothly on my laptop so I can playtest it. I noticed in the profiler the biggest issue to improve framerate I am having is related to cinemachine. So I wanted to come on here to ask if there was anything I could do. here is a screenshot of the profiler: As you can see the cinemachinebrain.afterphysics() call is causing most of my problems. It's getting called 10 times which doesn't seem right to me. I currently have 4 cinemachine freelooks in the scene, with two of them disabled at all times (It is a split screen game so there are two cameras and two cinemachines running at once at all times) If there is anything I am missing to improve the performance or if you require any code, please let me know. And thank you in advance.