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Lots of hung builds recently

Discussion in 'Unity Build Automation' started by Wisteso, Oct 22, 2014.

  1. Wisteso

    Wisteso

    Joined:
    Nov 17, 2013
    Posts:
    50
    I've noticed that with an increasing frequency I am seeing UCB jobs needing to be restarted. Typically, a build lasts 10-15 minutes when all is going well. However, occasionally they extend far longer and eventually get restarted and then typically build fine afterward.

    I've seen this occur on builds that do not use any texture compression (even though the PVRTC tool is a common culprit on my machine for long builds).

    The few logs that I've looked at for these failed builds do not reveal any obvious causes for the hung build.

    This isn't hugely disruptive but thought I'd mention it for the devs to see.
     
  2. hypeNate

    hypeNate

    Unity Technologies

    Joined:
    Apr 4, 2014
    Posts:
    272
    @Wisteso - thanks for reporting this. We may have just put a fix in place that will improve the results you are seeing. If not, please file a support ticket and we'll look into it. Thanks!
     
  3. Wisteso

    Wisteso

    Joined:
    Nov 17, 2013
    Posts:
    50
    So far so good. Haven't seen many (or any?) hung builds recently. I'll reply here if that changes though.
     
    hypeNate likes this.