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Third Party Lost Cause - Photon based multiplayer game played via Oculus Rift

Discussion in 'Multiplayer' started by nostalgicbear, May 5, 2015.

  1. nostalgicbear

    nostalgicbear

    Joined:
    Mar 21, 2013
    Posts:
    99
    Project Overview
    Lost Cause is a multiplayer based survival game played via the Oculus Rift. It was created as a final year project for college, and now we are considering whether or not to continue development. However first we would love to get some more feedback.

    Seeing as this is the Multiplayer section, Ill give some details mostly related to multiplayer. Players find themselves stranded in an uncharted forested area, in which they survive. Survival is done through gathering resources, crafting weapons, and hunting animals to survive. Players are not forced to work together although it certainly helps if you do. We encourage exploration by having certain dungeons only accessible if players work together.

    A much more detailed account of the game can be found via the link below. This also contains a much more detailed feature se.

    More information about the game
    http://forum.unity3d.com/threads/lo...game-using-oculus-rift-project-thread.292361/

    Lost Cause Multiplayer

    All the networking was done via Photon Unity Networking. At the moment we have each instance of the game world only limited to two players, although if there was a demand for players, this could be increased.

    Players can collect items, drop items, craft tools, etc, and all this is programmed to work across the network. So if for example, a player starts building a hut, this will be represented to all other players on the map. The other players can even contribute resources to the hut, and again, this information will be updated globally.

    If a player crafts and axe and uses it until its durability is only 30%, if they drop that axe, and a different player picks it up, it will still only be 30% for that player.

    All other gameplay features are networked where necessary. Overall I think the ability to play across a network with a friend whilst wearing the rift makes for a pretty fun game.

    Exploration is a huge part of our game. Players can not only explore the huge forested terrains, but also the dungeons that have a number of puzzles. Some can be solved by a single player, but others need players to work cooperatively.

    Project Video