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losing textures in mac build of game??

Discussion in 'Editor & General Support' started by etomp10291, Jun 23, 2011.

  1. etomp10291

    etomp10291

    Joined:
    Jan 11, 2010
    Posts:
    108
    Hello guys:)

    I am preparing game for mac app store. while testing today, i noticed that I have lost ground textures in mac build. They work fine in PC build. Any ideas what would cause this?

    Textures are .tga format.

    I tried reimport and made sure all connections were good.

    I also noticed, my radial blur is not working that I have attached to nitrous boost feature.

    Thanks for any assistance...

    test system is MacBook Pro with NVidia graphics card GT 330M
     
    Last edited: Jun 23, 2011
  2. etomp10291

    etomp10291

    Joined:
    Jan 11, 2010
    Posts:
    108
    found solution...it was an error in my splat blend script for splatmap on terrain:)

    shww..... finally might finish this thing:)
     
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