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Losing sprite quality after combining all sprite into one single .psd

Discussion in 'Asset Importing & Exporting' started by LaurensiusTony, Jul 2, 2014.

  1. LaurensiusTony

    LaurensiusTony

    Joined:
    May 22, 2013
    Posts:
    78
    So i have a 2D scene with a mountain and at first i just using 2 picture which i rotate each other so it will match the end and the beginning and put it all over my scene and i think since i not moving the mountain picture or do anything with it i willing to combine all piece into one single picture as .psd or .png (it is vector picture from illustrator)

    so my single mountain picture is in 800x125 resolution and i combining 4 piece so the full size for my whole picture will be 3200x125. but when i put that picture into my scene, the picture becoming not sharp and blur, it looks very bad... any idea why?

    here is my two psd picture (in onedrive)
    https://onedrive.live.com/redir?res...5&authkey=!AJyw3V5VUplWnpY&ithint=folder,.psd

    note: level1mountain is simply extension from mountain-1a(i just duplicate it and flip horizontal)

    oh and the only reason i'm doing this is because i think it will be reduce draw calls since 4picture becoming 1picture so from 4extra draw calls into single draw calls (am i right?)
     
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,401
    Change the texture import settings, specifically the maximum size.

    --Eric
     
  3. LaurensiusTony

    LaurensiusTony

    Joined:
    May 22, 2013
    Posts:
    78
    oh yes thank you :D it's all solved