Hi Mars team! I have a situation where I need to display large objects in AR. I need to support indoor experiences so I'm building a "Mini Mode" where I'm scaling up the Mars Session object in order to make the digital content smaller, allowing users to view the content on a countertop or table. The scaling is working but I notice when I scale the session up, the rays coming from the camera are no longer long enough to detect planes and I am losing plane tracking as a result. Is there a way to adjust the ray length during runtime when in this state so the system will continue to detect planes? Because I'm using physics, i need to use the world scale method so adjusting the scale of the content itself is not an option. Thanks.