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Looking for Work?2017.3 is here!Patch releases Creating custom face tracking model for augmented rea

Discussion in 'AR' started by jacky-kschou, Jan 18, 2018.

  1. jacky-kschou

    jacky-kschou

    Joined:
    May 4, 2013
    Posts:
    73
    Hello everyone,



    I want to create a custom face tracking mask in Unity using ARKit.

    I am following the instructions in this link:

    https://blogs.unity3d.com/2018/01/16/arkit-remote-now-with-face-tracking/



    I got the thing set up and running but I would like to create my own custom avatar mask.



    Is there any tutorial or resource that can help me create my own custom mask model and plug it into the face tracking system?



    Thank you very much!
     
  2. DaronLin

    DaronLin

    Joined:
    Mar 10, 2016
    Posts:
    5
    HI,Jacky

    Maybe make a character modle,It's include blend shape infomation.Then,that's useing the Face Tracking data control facial mesh from ARKit tools.

    In the other hand.If your make animation at 3d model.You can add a Animator controller,and setting Direct Blend Trees infomation control it.

    FYI the video. Hope it helps :)

     
    jacky-kschou likes this.
  3. jacky-kschou

    jacky-kschou

    Joined:
    May 4, 2013
    Posts:
    73
    Thank you very much. That helps!