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Looking For Shuriken Particle Effect Tutorials

Discussion in 'General Discussion' started by kenaochreous, Nov 18, 2013.

  1. kenaochreous

    kenaochreous

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    I'm looking for Shuriken particle effect tutorials do you guys have any suggestions? I''m looking for tutorials on how to create specific effects like how to create tornado or a laser beam effect.
     
    Last edited: Nov 18, 2013
  2. GoCatGoGamesLLC

    GoCatGoGamesLLC

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  3. kenaochreous

    kenaochreous

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    That video is mostly about the basics functions of the Shuriken Particle System and I already know the basics. What I'm looking for are videos that show how to make a specific effect like a water fountain for example and then show you how to make that same water fountain effect. I have the tools and I know how to use them. I'm just not sure what to build with them.
     
    Last edited: Nov 18, 2013
  4. GoCatGoGamesLLC

    GoCatGoGamesLLC

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    If you know the tools, why not try reverse-engineering effects you like? Look at their settings, the layers of effects, and their additional components. Then experiment.
     
  5. jRocket

    jRocket

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  6. 5TH Space Studios

    5TH Space Studios

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    The video posted here is a great start. Next you should have a demo to create a specific effect and how you thought about don't that effect before even pushing ANY button in the software. So the thought process is as important as what "module" is used etc..
    http://www.youtube.com/watch?v=xTQeW4muY10&feature=youtube_gdata_player

    Unity needs way more tutorials. As a game designer and a software designer ( I created Mudbox ) I can't tell you how important this is. Software companies "assume" users have learned xyz elsewhere and therefore the size of the skilled user base is smaller and the general community suffers that feed off the super users. DO MORE UNITY VIDEOS please. Do the video as if you are training some ones grandma. Start the discussions at a very high level and then mid way or at the end show how to create specific "waterfalls" or explosions or what ever.

    Unity is NOT user friendly so you need videos to explain it over and over again. User friendly is turning on an iphone or picking up and playing with a Gi-Joe toy and making that shot another toy. Until your software is that easy to use I don't want to hear it's user friendly.

    Keep the great video coming!
     
  7. carking1996

    carking1996

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    And I created the internet.
     
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  8. jmatthews

    jmatthews

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    Mr Gore?
     
  9. Kos-Dvornik

    Kos-Dvornik

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  10. Murgilod

    Murgilod

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    http://www.5thspacestudios.com/who-are-we.html

    http://en.wikipedia.org/wiki/Autodesk_Mudbox

    http://ca.linkedin.com/in/davecardwell5thspace

     
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  11. carking1996

    carking1996

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  12. Epictickle

    Epictickle

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    If you want a nice, 2D particle effect you could go to Shape > Shape > Cone and set the "angle" property to 90. Then, Emit From > Base Shell. Then untick "Random Direction". This will make the particles instantiate in a ring around the central point.