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Question Looking for Inertial Blending support in Unity.

Discussion in 'Animation' started by Elfstone, Jul 4, 2023.

  1. Elfstone

    Elfstone

    Joined:
    Apr 13, 2015
    Posts:
    26
    I'm aware of of the Inertial Blend example built on "com.unity.animation", but I don't think DOTS is ready, and the code looks frustratingly unreadable to me.
    I suppose it's not possible to extend mecanim for that (or is it?).
    Is there a third party plugin that's comparable to mecanim or Animancer in core features, but easily extensible for custom transition?

    * for inertialization, see https://www.gdcvault.com/play/1025165/Inertialization
     
  2. DreamingImLatios

    DreamingImLatios

    Joined:
    Jun 3, 2017
    Posts:
    4,267
    Are you looking for a GameObject solution or an ECS solution? I have the latter.
     
  3. Elfstone

    Elfstone

    Joined:
    Apr 13, 2015
    Posts:
    26
    I'm looking for a more "traditional" looking solution, because the whole ECS concept is too alien to me. I would like to try if comes with better facilities: visualizer, editor, etc, things Unity is still lacking (unless I missed something), so I don't have to worry about the API.