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Question Looking for guidance from a Steam VR developer who has published their game on Steam

Discussion in 'VR' started by koremetaverse, Mar 18, 2023.

  1. koremetaverse

    koremetaverse

    Joined:
    Dec 12, 2021
    Posts:
    2
    Hello, there. We initially developed a game in Unity without the plan to launch it on Steam and then we changed our plan. We have a game build and have the store page approved. But we are stuck since it is our first time, what exactly do we have to do to upload our game on Steam? We have Oculus and apparently, we learned that we have to change it to either SteamVR or Open XR. And, we decided to go with Open XR. Also, Steam launch requires exe file. With the Open XR programmed and building the game in Windows platform, will it suffice to upload it on Steam? Is there something we are missing?
    Any guidance would be appreciated as we are lost. haha. Ty for your help in advance.
     
  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    5,059
    OpenXR is a good way to go indeed. Just build for windows and you get the build.