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Looking For Frameworks for my Custom Game on U3D

Discussion in 'Game Design' started by ZandyLol, Jul 25, 2016.

  1. ZandyLol


    Jul 25, 2016
    Hello guys, I understand that according to the most forum customs, I would first get acquainted and make some post before asking quetions, but this I have time to do later.

    As I like mathematics and statistics and while learned, dreamed to use it in my development activity, so I decided to write the slot machine game (like they do in casinos), but not in a common game and in Unity 3D. So, I already agreed with my friend designer the main concept of the game, it will be similar to Davinci Diamnd slot I found here. Now looking for the other posibilities, both help in creating the engine from scratch.

    If you have any f the working frameworks, please, write here. I'll be indebted to you to find the client-server slot machine application prototypes, the working frameworks, like (v 3.9.7. for Unity 5.3), any slot machine unity libraries or any of you help, I'll be happy to see in this thread.

    Let this thread will be the larges according to developing slot machine games with all useful staff as previously I didn't find so much matherials to create a slot machine game with the number generator working properly.
    germainrene likes this.
  2. JoeStrout


    Jan 14, 2011
    I don't see why you need much in the way of "frameworks" to make a slot machine game. It seems like a very simple sort of game — the built-in Unity framework has everything you need.
    germainrene, DroidifyDevs and Ryiah like this.
  3. DroidifyDevs


    Jun 24, 2015
    Why do you need to create an engine from scratch if Unity3D is a game engine? I don't see the point of an engine inside an engine. Since it is just a slot machine game Unity provides everything you'll need for that. Start reading up on the C# docs
    germainrene likes this.