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Looking for advice on how to set up multi-step tool assembly game sequence

Discussion in 'World Building' started by ankurlal, Feb 24, 2019.

  1. ankurlal

    ankurlal

    Joined:
    Oct 3, 2018
    Posts:
    2
    Hi all,

    I am looking for the best way/library to set up multi-step assembly in unity. Think like assembling a tool. Part a needs to snap into a specific position on part b. This combined part needs to snap together with part c.
    How should I go about this?

    One thing I have tried is deleting and replacing. So when a touches b, make them both disappear and spawn a new object that looks like the two of them combined. This is just very cumbersome to build and looks jarring.
     
  2. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    9,859
    Yeah, I wouldn't do that. Instead, just parent one transform inside the other (or both parts inside a new, otherwise empty transform).