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Bug Looking for a Unity worker to help with some android build errors!

Discussion in 'Android' started by Noodle_Meanie, Jun 5, 2023.

  1. Noodle_Meanie

    Noodle_Meanie

    Joined:
    Sep 11, 2021
    Posts:
    110
    Hi, I'm looking for a Unity worker or anyone who can help me with some build errors.
    Note I'm trying to build for Google play.

    If there is anything else you need to help tell me.

    I'm using the Gradle installed with Unity and JDK 1.8.0_u77.
    I have Unity 2021.3.

    All help is Greatly appreciated!!

    Errors:
    upload_2023-6-5_13-1-21.png

    1:
    Code (CSharp):
    1. Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details
    2.  
    3. > Configure project :launcher
    4. WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
    5. It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
    6.  
    7. Deprecated Gradle features were used in this build, making it incompatible with Gradle 7.0.
    8. Use '--warning-mode all' to show the individual deprecation warnings.
    9. See https://docs.gradle.org/6.1.1/userguide/command_line_interface.html#sec:command_line_warnings
    10.  
    11. 0x00007ff6bb46d4fd (Unity) StackWalker::GetCurrentCallstack
    12. 0x00007ff6bb4740b9 (Unity) StackWalker::ShowCallstack
    13. 0x00007ff6bc40ae23 (Unity) GetStacktrace
    14. 0x00007ff6bcab9b5d (Unity) DebugStringToFile
    15. 0x00007ff6ba5cef92 (Unity) DebugLogHandler_CUSTOM_Internal_Log
    16. 0x00000229b6db5753 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
    17. 0x00000229b6db566b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    18. 0x00000229b6db53b0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
    19. 0x00000229b6db52d5 (Mono JIT Code) UnityEngine.Debug:LogError (object)
    20. 0x00000229bfaa9ae3 (Mono JIT Code) UnityEditor.Android.GradleInvokationException:ParseAndShowException ()
    21. 0x00000229b5bab9b3 (Mono JIT Code) UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext)
    22. 0x00000229be59c0f3 (Mono JIT Code) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput)
    23. 0x00000229b5a56523 (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
    24. 0x00000229b5a55c38 (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
    25. 0x00000229b5a55f65 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
    26. 0x00007fff9a3cfeb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
    27. 0x00007fff9a30e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
    28. 0x00007fff9a30e8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
    29. 0x00007ff6bb391e94 (Unity) scripting_method_invoke
    30. 0x00007ff6bb371694 (Unity) ScriptingInvocation::Invoke
    31. 0x00007ff6bce2d111 (Unity) CallMono
    32. 0x00007ff6bce353e7 (Unity) PostprocessPlayer
    33. 0x00007ff6bce2ffcf (Unity) DoBuildPlayer_PostBuild
    34. 0x00007ff6bce2df9e (Unity) DoBuildPlayer
    35. 0x00007ff6bce2209d (Unity) BuildPlayer
    36. 0x00007ff6bac65246 (Unity) BuildPipeline::BuildPlayerInternalNoCheck
    37. 0x00007ff6baa7a870 (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
    38. 0x00000229b52224e7 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool)
    39. 0x00000229b5221cb3 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
    40. 0x00000229b320eaa3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
    41. 0x00000229b1171c43 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
    42. 0x00000229b1162233 (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
    43. 0x00000229b114d593 (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
    44. 0x000002270edaa49a (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
    45. 0x000002270edaa2b3 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect)
    46. 0x000002270ed9c1db (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
    47. 0x000002270ed4ddb7 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
    48. 0x000002270ed4ce7b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
    49. 0x00000229af0ac69b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
    50. 0x00000229af0ac503 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
    51. 0x00000229af0ac04b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
    52. 0x00000229af0abf33 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
    53. 0x000002298bb3f4bb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
    54. 0x000002298ab5e178 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
    55. 0x00000229af0a9013 (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    56. 0x000002298ab5c38e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
    57. 0x000002298ab5be8b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    58. 0x000002298bb32c9b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
    59. 0x000002298bb31013 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
    60. 0x000002298bb30f4b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()
    61. 0x000002298ab5c113 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    62. 0x000002298ab5b7c3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
    63. 0x000002298ab5b63b (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
    64. 0x000002298bceb383 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
    65. 0x000002298bcead73 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
    66. 0x000002298bceab2f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
    67. 0x000002298bceaa4b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
    68. 0x000002298bcea89d (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
    69. 0x000002298bcea956 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
    70. 0x00007fff9a3cfeb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
    71. 0x00007fff9a30e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
    72. 0x00007fff9a30e8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
    73. 0x00007ff6bb391e94 (Unity) scripting_method_invoke
    74. 0x00007ff6bb371694 (Unity) ScriptingInvocation::Invoke
    75. 0x00007ff6bb36c295 (Unity) ScriptingInvocation::Invoke<void>
    76. 0x00007ff6bb4b65aa (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
    77. 0x00007ff6bbeea5a8 (Unity) GUIView::ProcessRetainedMode
    78. 0x00007ff6bc43bb51 (Unity) GUIView::OnInputEvent
    79. 0x00007ff6bbeea4f3 (Unity) GUIView::ProcessInputEventFromAPI
    80. 0x00007ff6bbeea3c8 (Unity) GUIView::ProcessInputEvent
    81. 0x00007ff6bc43c96d (Unity) GUIView::ProcessEventMessages
    82. 0x00007ff6bc436629 (Unity) GUIView::GUIViewWndProc
    83. 0x00007ff84aca8231 (USER32) DispatchMessageW
    84. 0x00007ff84aca7cf1 (USER32) DispatchMessageW
    85. 0x00007ff6bc410e43 (Unity) MainMessageLoop
    86. 0x00007ff6bc41588b (Unity) WinMain
    87. 0x00007ff6bd7f315e (Unity) __scrt_common_main_seh
    88. 0x00007ff84b6626ad (KERNEL32) BaseThreadInitThunk
    89. 0x00007ff84bf6a9f8 (ntdll) RtlUserThreadStart
    90.  
    2:
    Code (CSharp):
    1.  
    2. FAILURE: Build failed with an exception.
    3.  
    4. * Where:
    5. Build file 'C:\Users\scsta\Desktop\UnitySawyer\Sawyer's Tower\Library\Bee\Android\Prj\IL2CPP\Gradle\UnityDataAssetPack\build.gradle' line: 1
    6.  
    7. * What went wrong:
    8. A problem occurred evaluating project ':UnityDataAssetPack'.
    9. > Plugin with id 'com.android.asset-pack' not found.
    10.  
    11. * Try:
    12. Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
    13.  
    14. * Get more help at https://help.gradle.org
    15.  
    16. BUILD FAILED in 1m 46s
    17. Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
    18.  
    19. 0x00007ff6bb46d4fd (Unity) StackWalker::GetCurrentCallstack
    20. 0x00007ff6bb4740b9 (Unity) StackWalker::ShowCallstack
    21. 0x00007ff6bc40ae23 (Unity) GetStacktrace
    22. 0x00007ff6bcab9b5d (Unity) DebugStringToFile
    23. 0x00007ff6ba5cef92 (Unity) DebugLogHandler_CUSTOM_Internal_Log
    24. 0x00000229b6db5753 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
    25. 0x00000229b6db566b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    26. 0x00000229b6db53b0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
    27. 0x00000229b6db52d5 (Mono JIT Code) UnityEngine.Debug:LogError (object)
    28. 0x00000229bfaa9ae3 (Mono JIT Code) UnityEditor.Android.GradleInvokationException:ParseAndShowException ()
    29. 0x00000229b5bab9b3 (Mono JIT Code) UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext)
    30. 0x00000229be59c0f3 (Mono JIT Code) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput)
    31. 0x00000229b5a56523 (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
    32. 0x00000229b5a55c38 (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
    33. 0x00000229b5a55f65 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
    34. 0x00007fff9a3cfeb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
    35. 0x00007fff9a30e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
    36. 0x00007fff9a30e8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
    37. 0x00007ff6bb391e94 (Unity) scripting_method_invoke
    38. 0x00007ff6bb371694 (Unity) ScriptingInvocation::Invoke
    39. 0x00007ff6bce2d111 (Unity) CallMono
    40. 0x00007ff6bce353e7 (Unity) PostprocessPlayer
    41. 0x00007ff6bce2ffcf (Unity) DoBuildPlayer_PostBuild
    42. 0x00007ff6bce2df9e (Unity) DoBuildPlayer
    43. 0x00007ff6bce2209d (Unity) BuildPlayer
    44. 0x00007ff6bac65246 (Unity) BuildPipeline::BuildPlayerInternalNoCheck
    45. 0x00007ff6baa7a870 (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
    46. 0x00000229b52224e7 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool)
    47. 0x00000229b5221cb3 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
    48. 0x00000229b320eaa3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
    49. 0x00000229b1171c43 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
    50. 0x00000229b1162233 (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
    51. 0x00000229b114d593 (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
    52. 0x000002270edaa49a (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
    53. 0x000002270edaa2b3 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect)
    54. 0x000002270ed9c1db (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
    55. 0x000002270ed4ddb7 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
    56. 0x000002270ed4ce7b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
    57. 0x00000229af0ac69b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
    58. 0x00000229af0ac503 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
    59. 0x00000229af0ac04b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
    60. 0x00000229af0abf33 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
    61. 0x000002298bb3f4bb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
    62. 0x000002298ab5e178 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
    63. 0x00000229af0a9013 (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    64. 0x000002298ab5c38e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
    65. 0x000002298ab5be8b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    66. 0x000002298bb32c9b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
    67. 0x000002298bb31013 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
    68. 0x000002298bb30f4b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()
    69. 0x000002298ab5c113 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    70. 0x000002298ab5b7c3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
    71. 0x000002298ab5b63b (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
    72. 0x000002298bceb383 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
    73. 0x000002298bcead73 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
    74. 0x000002298bceab2f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
    75. 0x000002298bceaa4b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
    76. 0x000002298bcea89d (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
    77. 0x000002298bcea956 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
    78. 0x00007fff9a3cfeb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
    79. 0x00007fff9a30e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
    80. 0x00007fff9a30e8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
    81. 0x00007ff6bb391e94 (Unity) scripting_method_invoke
    82. 0x00007ff6bb371694 (Unity) ScriptingInvocation::Invoke
    83. 0x00007ff6bb36c295 (Unity) ScriptingInvocation::Invoke<void>
    84. 0x00007ff6bb4b65aa (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
    85. 0x00007ff6bbeea5a8 (Unity) GUIView::ProcessRetainedMode
    86. 0x00007ff6bc43bb51 (Unity) GUIView::OnInputEvent
    87. 0x00007ff6bbeea4f3 (Unity) GUIView::ProcessInputEventFromAPI
    88. 0x00007ff6bbeea3c8 (Unity) GUIView::ProcessInputEvent
    89. 0x00007ff6bc43c96d (Unity) GUIView::ProcessEventMessages
    90. 0x00007ff6bc436629 (Unity) GUIView::GUIViewWndProc
    91. 0x00007ff84aca8231 (USER32) DispatchMessageW
    92. 0x00007ff84aca7cf1 (USER32) DispatchMessageW
    93. 0x00007ff6bc410e43 (Unity) MainMessageLoop
    94. 0x00007ff6bc41588b (Unity) WinMain
    95. 0x00007ff6bd7f315e (Unity) __scrt_common_main_seh
    96. 0x00007ff84b6626ad (KERNEL32) BaseThreadInitThunk
    97. 0x00007ff84bf6a9f8 (ntdll) RtlUserThreadStart
    98.  
    99.  
    3:
    Code (CSharp):
    1. CommandInvokationFailure: Gradle build failed.
    2. C:\Program Files\Java\jdk1.8.0_77\bin\java.exe -classpath "C:\Users\scsta\Desktop\2021.3.22f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "bundleRelease"
    3.  
    4. Environment Variables:
    5. USERDOMAIN = DESKTOP-98O7B7I
    6. ProgramFiles = C:\Program Files
    7. TMP = C:\Users\scsta\AppData\Local\Temp
    8. PROCESSOR_ARCHITECTURE = AMD64
    9. PROCESSOR_REVISION = 8e0a
    10. OneDriveConsumer = C:\Users\scsta\OneDrive
    11. OS = Windows_NT
    12. CHROME_CRASHPAD_PIPE_NAME = \\.\pipe\crashpad_17984_KLRCRAOFESKNXJWS
    13. PROCESSOR_IDENTIFIER = Intel64 Family 6 Model 142 Stepping 10, GenuineIntel
    14. ProgramW6432 = C:\Program Files
    15. USERPROFILE = C:\Users\scsta
    16. JAVA_HOME = C:\Program Files\Java\jdk1.8.0_77
    17. CommonProgramFiles = C:\Program Files\Common Files
    18. DriverData = C:\Windows\System32\Drivers\DriverData
    19. ComSpec = C:\WINDOWS\system32\cmd.exe
    20. AMPLITUDE_API_KEY = 28f3cae0b33b8b3702120c9ed1a935aa
    21. PSModulePath = C:\Program Files\WindowsPowerShell\Modules;C:\WINDOWS\system32\WindowsPowerShell\v1.0\Modules
    22. ANDROID_NDK_ROOT = C:\Users\scsta\Desktop\2021.3.22f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
    23. SystemRoot = C:\WINDOWS
    24. HEAP_CLIENT_TOKEN = 1717415662
    25. NUMBER_OF_PROCESSORS = 8
    26. AMPLITUDE_API_KEY_STAGING = 83ee04fccc67e4fcc7dd527c4c6f1e21
    27. WOOTRIC_CLIENT_TOKEN = NPS-aa8be4c3
    28. JAVA_TOOL_OPTIONS = -Dfile.encoding=UTF-8
    29. DEBUG_ENV_VAR = UnityHub
    30. BURST_ANDROID_MIN_API_LEVEL = 22
    31. CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files
    32. TEMP = C:\Users\scsta\AppData\Local\Temp
    33. Path = C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\iCLS\;C:\Program Files\Intel\Intel(R) Management Engine Components\iCLS\;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files\Intel\WiFi\bin\;C:\Program Files\Common Files\Intel\WirelessCommon\;C:\Program Files\dotnet\;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Users\scsta\AppData\Local\Microsoft\WindowsApps;C:\Users\scsta\.dotnet\tools;
    34. USERNAME = scsta
    35. COMPUTERNAME = DESKTOP-98O7B7I
    36. PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC
    37. SystemDrive = C:
    38. ALLUSERSPROFILE = C:\ProgramData
    39. SENTRY_ACCESS_TOKEN = 3df78d9e53f8456aa90fbae044ce1a6261421ab1d0014674bc2e933477289017
    40. HEAP_CLIENT_TOKEN_STAGING = 3786794399
    41. windir = C:\WINDOWS
    42. HOMEPATH = \Users\scsta
    43. PUBLIC = C:\Users\Public
    44. SynaProgDir = Dell\Touchpad
    45. APPDATA = C:\Users\scsta\AppData\Roaming
    46. OneDrive = C:\Users\scsta\OneDrive
    47. PROCESSOR_LEVEL = 6
    48. CommonProgramW6432 = C:\Program Files\Common Files
    49. ProgramFiles(x86) = C:\Program Files (x86)
    50. SESSIONNAME = Console
    51. EFC_11176 = 1
    52. LOGONSERVER = \\DESKTOP-98O7B7I
    53. LOCALAPPDATA = C:\Users\scsta\AppData\Local
    54. LAUNCH_DARKLY_CLIENT_TOKEN = 60a7e30fafc7e60e33446283
    55. LAUNCH_DARKLY_CLIENT_TOKEN_STAGING = 60a7e30fafc7e60e33446282
    56. HOMEDRIVE = C:
    57. USERDOMAIN_ROAMINGPROFILE = DESKTOP-98O7B7I
    58. ProgramData = C:\ProgramData
    59. ORIGINAL_XDG_CURRENT_DESKTOP = undefined
    60.  
    61.  
    62. stderr[
    63.  
    64. FAILURE: Build failed with an exception.
    65.  
    66. * Where:
    67. Build file 'C:\Users\scsta\Desktop\UnitySawyer\Sawyer's Tower\Library\Bee\Android\Prj\IL2CPP\Gradle\UnityDataAssetPack\build.gradle' line: 1
    68.  
    69. * What went wrong:
    70. A problem occurred evaluating project ':UnityDataAssetPack'.
    71. > Plugin with id 'com.android.asset-pack' not found.
    72.  
    73. * Try:
    74. Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
    75.  
    76. * Get more help at https://help.gradle.org
    77.  
    78. BUILD FAILED in 1m 46s
    79. Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
    80. ]
    81. stdout[
    82. Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details
    83.  
    84. > Configure project :launcher
    85. WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
    86. It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
    87.  
    88. Deprecated Gradle features were used in this build, making it incompatible with Gradle 7.0.
    89. Use '--warning-mode all' to show the individual deprecation warnings.
    90. See https://docs.gradle.org/6.1.1/userguide/command_line_interface.html#sec:command_line_warnings
    91. ]
    92. exit code: 1
    93. UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
    94. UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
    95. UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
    96. UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
    97. UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
    98. Rethrow as GradleInvokationException: Gradle build failed
    99. UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
    100. UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
    101. UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
    102. Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
    103. UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
    104. UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
    105. UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput buildProgramOutput) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
    106. UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
    107. UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <964670f15c6b47f9b8f9340732720473>:0)
    108. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
    109.  
    4:
    Code (CSharp):
    1. Build completed with a result of 'Failed' in 269 seconds (269214 ms)
    2. 0x00007ff6bb46d4fd (Unity) StackWalker::GetCurrentCallstack
    3. 0x00007ff6bb4740b9 (Unity) StackWalker::ShowCallstack
    4. 0x00007ff6bc40ae23 (Unity) GetStacktrace
    5. 0x00007ff6bcab9b5d (Unity) DebugStringToFile
    6. 0x00007ff6ba5cef92 (Unity) DebugLogHandler_CUSTOM_Internal_Log
    7. 0x00000229b6db5753 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
    8. 0x00000229b6db566b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    9. 0x00000229b6db53b0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
    10. 0x00000229b6db52d5 (Mono JIT Code) UnityEngine.Debug:LogError (object)
    11. 0x00000229b5221f9b (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
    12. 0x00000229b320eaa3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
    13. 0x00000229b1171c43 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
    14. 0x00000229b1162233 (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
    15. 0x00000229b114d593 (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
    16. 0x000002270edaa49a (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
    17. 0x000002270edaa2b3 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect)
    18. 0x000002270ed9c1db (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
    19. 0x000002270ed4ddb7 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
    20. 0x000002270ed4ce7b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
    21. 0x00000229af0ac69b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
    22. 0x00000229af0ac503 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
    23. 0x00000229af0ac04b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
    24. 0x00000229af0abf33 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
    25. 0x000002298bb3f4bb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
    26. 0x000002298ab5e178 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
    27. 0x00000229af0a9013 (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    28. 0x000002298ab5c38e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
    29. 0x000002298ab5be8b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    30. 0x000002298bb32c9b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
    31. 0x000002298bb31013 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
    32. 0x000002298bb30f4b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()
    33. 0x000002298ab5c113 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    34. 0x000002298ab5b7c3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
    35. 0x000002298ab5b63b (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
    36. 0x000002298bceb383 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
    37. 0x000002298bcead73 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
    38. 0x000002298bceab2f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
    39. 0x000002298bceaa4b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
    40. 0x000002298bcea89d (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
    41. 0x000002298bcea956 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
    42. 0x00007fff9a3cfeb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
    43. 0x00007fff9a30e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
    44. 0x00007fff9a30e8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
    45. 0x00007ff6bb391e94 (Unity) scripting_method_invoke
    46. 0x00007ff6bb371694 (Unity) ScriptingInvocation::Invoke
    47. 0x00007ff6bb36c295 (Unity) ScriptingInvocation::Invoke<void>
    48. 0x00007ff6bb4b65aa (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
    49. 0x00007ff6bbeea5a8 (Unity) GUIView::ProcessRetainedMode
    50. 0x00007ff6bc43bb51 (Unity) GUIView::OnInputEvent
    51. 0x00007ff6bbeea4f3 (Unity) GUIView::ProcessInputEventFromAPI
    52. 0x00007ff6bbeea3c8 (Unity) GUIView::ProcessInputEvent
    53. 0x00007ff6bc43c96d (Unity) GUIView::ProcessEventMessages
    54. 0x00007ff6bc436629 (Unity) GUIView::GUIViewWndProc
    55. 0x00007ff84aca8231 (USER32) DispatchMessageW
    56. 0x00007ff84aca7cf1 (USER32) DispatchMessageW
    57. 0x00007ff6bc410e43 (Unity) MainMessageLoop
    58. 0x00007ff6bc41588b (Unity) WinMain
    59. 0x00007ff6bd7f315e (Unity) __scrt_common_main_seh
    60. 0x00007ff84b6626ad (KERNEL32) BaseThreadInitThunk
    61. 0x00007ff84bf6a9f8 (ntdll) RtlUserThreadStart
    62.  
    5 Just says there are four errors.

    Please help me! I've been trying to do this ever since April!!!
     
  2. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,895
    This probably means you're using incorrect Android Gradle Plugin version, could you show the contents of top build.gradle?

    Also, could you try moving you project to path without ' symbol, currently your path is C:\Users\scsta\Desktop\UnitySawyer\Sawyer's Tower