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Looking for a Unity Software Engineer in Boston

Discussion in 'Commercial: Job Offering' started by jmclauchlan, May 12, 2021.

  1. jmclauchlan

    jmclauchlan

    Joined:
    Jan 10, 2016
    Posts:
    2
    ***Due to our work with the United States government, US citizenship is mandatory.***

    Apply here: https://pisontechnology.com/careers.php?gh_jid=4018560004

    Pison is creating the next generation of neural interfaces that focus on gesture recognition and neurophysiological insights. Pison leverages our patented electroneurography (ENG) platform to translate data generated from our body’s natural physiological electricity stemming at the brain into machine interpretable events in software. This allows for never before seen intuitive control of any experience in the IoT universe and discovery of neurological correlations drawn from our proprietary AI and data sets. Pison’s government, Department of Defense and Fortune 100 customers have a deep pipeline of pending projects fueling our growth. Pison’s long term vision is to own the platform which translates human intention to machine-readable code.

    We are growing and looking for a Unity Engineer to work on customer deliverables as a member of the Solutions team. We need a service-minded engineer that can meet and build creative solutions to customer problems and requirements. If you love to learn different technologies, have a passion for non-traditional interfaces and would like to work in a role where you will grow tremendously, the Solutions team at Pison is the place for you.

    For the safety of our employees, we are currently working remotely. When deemed appropriate, we will be working back in our office in Boston, MA.

    The Role

    • Own components or entire applications on customer contracts.
    • Work on projects across numerous languages and frameworks, focusing on Unity3D and C# based work, and enabling novel methods of human computer interaction.
    • Work on Multiple platforms - building applications for PC/MAC, as well as various VR systems (Quest, SteamVR), AR systems (Magic Leap One, HoloLens 2), and Mobile AR
    • Learn something new every day - constantly augmenting existing experience with emerging tech required for cutting edge USG customer projects.
    • Work cross functionally with the USG team - getting requirements and iterating on functional products.
    About You:

    • 3+ years of Unity3D/C# development experience
    • Proficient in version control and managing a codebase
    • Solid understanding of first-person shooter games
    • Experience profiling and optimizing game performance
    • Solid CS fundamentals in algorithms and data structures
    • Shipped titles and/or experiences on Steam or mobile
    • Experience with UI subsystems in Unity
    • Self motivated and can work independently with minimal supervision
    We understand that candidates can feel discouraged if they do not tick every box. We encourage you to apply. Pison is building a diverse team with people from all backgrounds who can help us build an inclusive organization.