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Question Looking for a Shader dev

Discussion in 'Shader Graph' started by hesa2020, Sep 3, 2020.

  1. hesa2020

    hesa2020

    Joined:
    Jul 27, 2011
    Posts:
    261
    Hello everyone i am looking for a shader developer, either using Shader Graph or pure coding, i don't mind.

    My game needs a Spell indicator of different shapes (projected, or something a cube which intersect with other mesh to fake projector), we are looking for something very specifics:
    Indicators have outlines
    They show filled color with opacity ( lets say 25% )
    They also fill up with a 2nd up ( 50% )
    Outline must merge when 2 indicators overlap each others and has the same color ( green: heal, blue: ally spell, red: enemy spell.
    We must be able to add a texture in the indicator which will animate ( create different kind of waving effects ).
    We must be able to do complex shapes.

    For reference look at "Wildstar telegraphs" on youtube.

    Please let me know if you are capable to do that, i am willing to pay.