Hi So I've looked at about 5-10 "LookAtCursor" Scripts, and none seem to work, I was wondering, if anyone knows if there is any tutorials that are decent today and works for C# Or at least have a idea on how to get started ?
Well you can get the movement of the mouse with Input.GetAxisRaw("Mouse X"/"Mouse Y") then you can store this value in a Vector3 like so => currentRotation += new Vector3(-mouseY, mouseX, 0) then you can apply this rotation with transform.rotation.eulerAngles = currentRotation
No sir, I tried learning JavaScript via sololearn, then when I got Unity, I didn't understand their way of JavaScript, when looking up tutorials it came to my conclusion that they used C# more than JavaScript. And this was less than a year ago, So I've been trying to learn a lot, But not too much because I forget things REALLY easily, So I try not to overwhelm myself..