Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Logitech Steering Wheel on Unity3d

Discussion in 'Formats & External Tools' started by maynardkl, Nov 20, 2015.

  1. maynardkl

    maynardkl

    Joined:
    Nov 20, 2015
    Posts:
    6
    Hey guys, is that possible if the logitech steering wheel automatically rotate by scripting on Unity?
    I need some references here..

    check this video on minute 5.03



    thanks before
     
    Last edited: Nov 20, 2015
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,226
    codestage likes this.
  3. maynardkl

    maynardkl

    Joined:
    Nov 20, 2015
    Posts:
    6
  4. Akjer

    Akjer

    Joined:
    Sep 7, 2017
    Posts:
    5
    one of the function sets default spring position to an angle, which can be used as what you said I suppose
     
  5. LosKartoflos7

    LosKartoflos7

    Joined:
    Jun 21, 2018
    Posts:
    2
    Maybe you could use:

    Code (CSharp):
    1. LogitechGSDK.LogiPlaySpringForce(0, 0, springSat, springCoef);
    i got it always on, because like a real car the wheel sets back to the center. The second parameter regulates the position. The Problem is, that maybe it is not fast enought for your porpuse.