Search Unity

Help Wanted Logging to AWS Cloudwatch (or something similar)?

Discussion in 'Scripting' started by MidniteOil, Jul 31, 2021.

  1. MidniteOil


    Sep 25, 2019

    I'm looking for a good solution for routing & saving Debug.Log() message for my game server (hosted on an AWS Linux instance).

    I was thinking of using Cloudwatch but am not sure that's the best approach. I did some searching and it doesn't seem like a topic that's come up much.

    I want to be able to query the logs with something like Splunk.

    What do folks on here use for logging from their game servers?

    I saw a service called Loggly but at $75/month I don't really want to go that route.

    Thanks in advance,