Greetings, I'm looking for a good solution for routing & saving Debug.Log() message for my game server (hosted on an AWS Linux instance). I was thinking of using Cloudwatch but am not sure that's the best approach. I did some searching and it doesn't seem like a topic that's come up much. I want to be able to query the logs with something like Splunk. What do folks on here use for logging from their game servers? I saw a service called Loggly but at $75/month I don't really want to go that route. Thanks in advance, -Midnite.