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Log Runtime Exceptions on platforms that don't support Application.persistentDataPath

Discussion in 'Addressables' started by david_ntd, Nov 4, 2019.

  1. david_ntd

    david_ntd

    Joined:
    Sep 6, 2018
    Posts:
    3
    Would it be possible to make the path configurable for the Log Runtime Exceptions setting under AddressableAssetsSettings?
    Some platforms do not support Application.persistentDataPath, and this would allow us to specify a custom location that can actually be written to.
     
  2. davidla_unity

    davidla_unity

    Unity Technologies

    Joined:
    Nov 17, 2016
    Posts:
    763
    Hey @david_ntd that's a good idea. I can't make any promises but I can for sure take a look. If you'd like to file a bug with Unity feel free to and post the case number here if you don't mind. It helps us keep up with issues. Thanks!
     
  3. david_ntd

    david_ntd

    Joined:
    Sep 6, 2018
    Posts:
    3
    Hi @DavidUnity3d, unfortunately I can't report bugs for this platform on the public tracker, but I'll report it on a private tracker, which might make its way to the internal tracker at some point.
     
  4. davidla_unity

    davidla_unity

    Unity Technologies

    Joined:
    Nov 17, 2016
    Posts:
    763
    Perfect, thank you very much