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LODGroup maximum percentage isn't enough.

Discussion in 'General Graphics' started by DefiantDev_Chris, May 10, 2019.

  1. DefiantDev_Chris

    DefiantDev_Chris

    Joined:
    May 9, 2018
    Posts:
    11
    Hey,

    We are having a slight issue with the way LODGroups are being calculated. For tall singular assets such as trees, often the maximum screen percentage of 100% is too far away to begin transitioning from LOD0 to LOD1. Ideally, we could specify something like 150% to transition from LOD0 to LOD1.

    I understand that LODGroups are pretty ancient and haven't changed much in years, but are there any plans to better support this case?

    Chris