I am seeing that in Unity 5 my LOD1 group is NOT using the same(or similar) lightmaps as LOD0, also it seems forced to use light probes instead, which is resulting is some VERY low quality results. There is a huge "pop" to totally different lighting when changing LOD levels. In 4.6 these same LODs transitioned almost invisibly. The option to turn off light probes on the LOD is grayed out, does anyone know what is going on here? Thanks.