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Bug LOD crossfade dithering doesn't work when virtual texturing is on

Discussion in 'Graphics Experimental Previews' started by jjejj87, Mar 21, 2021.

  1. jjejj87

    jjejj87

    Joined:
    Feb 2, 2013
    Posts:
    1,117
    As I said, the crossfade animation for LODs don't work if the involved materials are VT shaders. They just pop to different level LODs without smooth transition.

    I am not sure whether this is the intended behavior or a bug so just wanted to check with the devs first.

    HDRP11, 2021.1b12
    Thanks.