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LOCKING THE PLAYER FOR ANIMATION

Discussion in 'Animation' started by FaisalAzizi, Feb 6, 2019.

  1. FaisalAzizi

    FaisalAzizi

    Joined:
    Feb 6, 2019
    Posts:
    1
    Hello, guys, I am new to unity forums and I've been looking for an answer to this problem I have.

    The problem: I'm trying to make fps parkour game and I want the player to be locked at a position when it enters a hitbox.
    For instance, if the player presses a button I want the player to take control from the user and smoothly face towards the button and play a certain animation.
    another example: if a player is falling down and he detects an edge of a particular platform, I want it to play an animation and smoothly climb to the surface.
    just like in far cry games once you press the climb button on a platform, it takes control from the user and climbs via animation.