Hello everybody, I want to lock my cursor to the middle of my screen but still have it visible. Reason is, that in my game are lots of Buttons to click, therefore I want the Cursor visible all the time, to be able to click on UI-elements. If I use Code (CSharp): Cursor.lockState = CursorLockMode.Locked; Cursor.visible = true; the cursor is not visible (In Editor/Playmode but also after build/WebGL). How is it possible to pin the cursor to the center but leave it visible? Thanks!!
This is the navigation forum...not sure why you posting this here. Also one search in the forum yielded this result. Please do not be so lazy next time. Thanks. https://forum.unity.com/threads/how-can-i-lock-the-mouse-cursor-in-the-middle-of-the-screen.496925/