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Locked timeline - preview in scene resets when duplicating object/saving scene

Discussion in 'Timeline' started by KennyGuillaume, Jun 26, 2018.

  1. KennyGuillaume

    KennyGuillaume

    Joined:
    Mar 7, 2014
    Posts:
    11
    Hey everyone!

    We've been using timeline in our workflow and are really loving the feature so far! It's increased our efficiency significantly.
    I've encountered something that's hindering the otherwise smooth workflow though. First some context:

    A lot of the times I use timeline by locking the window and scrubbing to a certain part on the timeline, so the preview stays put when I start selecting other objects. This part works just fine.

    But then, when I start duplicating objects, the preview of the timeline in scene view resets to the default position. The scrubber on the timeline stays in place, and when I just 'wiggle' it, it works fine again.

    I noticed this behaviour happening when: duplicating objects and saving scene. Unity version: 2018.1.0f2

    Thanks a bunch! Have a great week.

    PS: Was planning to ask this at Unite Berlin last week, but it was so busy then and loads of stuff to do!
    Great work guys, lot of great features coming up! Awesome times to be working in Unity.