Hello, I am using ARFoundation to track a QR code and instantiate an object on top of it. This works fine, but the instantiated object is sometimes subject to sudden shift or rotation although the QR code hasn't moved. Or sometimes is a bit 'trembling'. Therefore, since in my case the QR code is not gonna be moving, I'd like to find a way to lock its position/rotation once and for all. How could I achieve that, so that the GameObject doesn't move at all anymore? Is it possible that the problem comes from the camera position, that is not correctly evaluated at all times? Thanks a lot, Arnaud.