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Bug "Lock Input To Game View" Missing

Discussion in 'VR' started by the_ocuvox, Aug 24, 2022.

  1. the_ocuvox

    the_ocuvox

    Joined:
    Aug 19, 2018
    Posts:
    8
    Title says it all.
    Unity 2020.3.30. Quest 2. OpenXR installed. New Input System enabled. VR Launches but no option under Input debugger. Option does not appear in any version of Unity, including previously working projects.
    Anyone else have this issue?
     
    PrairieDogSeeksHeart likes this.
  2. PrairieDogSeeksHeart

    PrairieDogSeeksHeart

    Joined:
    Oct 27, 2017
    Posts:
    5
    Yes! I'm having this exact same issue. This option simply isn't available at all. I'm using version 2020.3.38. Were you able to find a solution?
     
  3. Alien-Mindbender

    Alien-Mindbender

    Joined:
    Aug 26, 2021
    Posts:
    1
    Just stumbled across the same issue here and found this in the changelog entry for the Input System 1.1.0-pre6:
    "Editor: Removed 'Lock Input to Game View' setting in the Input Debugger. The setting has been replaced by the new 'Game View Focus' project setting." (Source: https://docs.unity.cn/Packages/com.unity.inputsystem@1.4//changelog/CHANGELOG.html).
    Apparently the option was already removed in Aug. 2021.

    You can find the Settings in 'Project Settings/Input System Package/Play Mode Input Behaviour'

    -> For further info also see the thread >https://forum.unity.com/threads/why...-without-focus-on-game-view-in-editor.772733/< and here especially the answers from 'DSivtsov'.
    Hope that helps anyone else.