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Locatable camera hologram capture problems?

Discussion in 'VR' started by abhi3188, Jun 16, 2017.

  1. abhi3188


    Dec 13, 2015

    I have the locatable camera mixed reality capture working within my app by following this tutorial

    I have set hologram capture to true and hologramOpacity to 1.0f. However the issue arises with holograms that should ideally clear to black. They are appearing as solid black in my final video capture. I need the black to be transparent so that I create a dark box of sorts. While it clears correctly while I am viewing it in the hololens I need it to also clear in the final mixed reality capture. Is there any workaround for this or parameter I can set?

    This is an example of the look I'm going for. I'm assuming this app is using a similar darkbox strategy
    Last edited: Jun 16, 2017
  2. JasonCostanza


    Unity Technologies

    May 23, 2017