Hi Guys, I got a bit of a weird one, in the simplistic form, I want to be able to walk on walls. I have a curved tube in which the player can move around, but I need the player to be able to walk on all sides of the tube as though any side is always down from the players perspective. I've attached a picture which hopefully describes the outcome I am aiming to get to. Gravity pushes outwards from the center of the pipe allowing you to walk upside down if you want. I have tried a combination of things like moving the tube around the player, but that doesn't work when you add additional characters to the world in the same tube. I tried now to do a sort of reversed faux gravity where there are little "planets" in the center of segmants in the tube, but that results in some really crazy dancing when the player is in the influence of more than 2 spheres at once. Not to mention the rotation that is completely off. My only other way I can think of is to get the pipe to suck the player to the mesh collider, but I don't know where to start looking if such a thing exists. I have exhausted all of my brain power to try find a solution, so here I am. Please help. And thanks already!