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Localization Tools build not working .

Discussion in 'Localization Tools' started by mrfermium, Dec 27, 2021.

  1. mrfermium

    mrfermium

    Joined:
    Oct 24, 2017
    Posts:
    2
    I'm Use Localization Tools .

    Unity Version: 2020.3.24
    Localization Version: 1.0.5
    Addressables Version: 1.19.15

    I want to localize in three ways: Korean, English, and Chinese.

    In Project Settings's Localization, the Specific Local Selector was set to English.

    And it was build as a window in Build Settings.

    However, the language of the program is in Korean.

    Project Settings -> Localization
    a.PNG
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,282
    What's the problem?it's not picking the correct start language? What platform is this running on? If it's android or iOS we have some fixes for this in the next release 1.1 which should be out in a couple of weeks
     
    mrfermium likes this.
  3. mrfermium

    mrfermium

    Joined:
    Oct 24, 2017
    Posts:
    2
    to be okay

    I made a mistake.

    I solved the problem.

    Thank you for your interest.
     
    karl_jones likes this.