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Localization package insanely slow

Discussion in 'Editor & General Support' started by waldgeist, Feb 19, 2021.

  1. waldgeist

    waldgeist

    Joined:
    May 6, 2017
    Posts:
    386
    Since I added the localization package to my app, compilation and response times of the Unity editor went up significantly. My app is not super-complex, but the wait times are insane now, on a top-notch MacBook Pro 16. Is there any chance to speed things up again?!

    Also, I noticed that the package documentation is missing an important detail: You have to add an assembly to link.xml to make it work on iOS:

    Code (xml):
    1.  <assembly fullname="Unity.ResourceManager" preserve="all" ignoreIfMissing="1" />
    Otherwise, the app breaks with a missing method exception.
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,225
    Hey,
    Could you please file a bug report for this?
    Most of this issues sound like they are Addressable related so updating to the latest version of Addressables may improve things, especially the link xml issue.