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Localization not finding String Reference in editor

Discussion in 'Localization Tools' started by Nightkrawller, Jun 14, 2022.

  1. Nightkrawller

    Nightkrawller

    Joined:
    Jul 20, 2017
    Posts:
    2
    Hi.

    Unity version I'm using: 2021.3.4f1
    Localization Package Version: 1.3.2
    When adding a Localize String Event to my text, I select a String Table and no String reference appears to select, even though I have already added the values in the table

    String Table
    upload_2022-6-13_23-47-15.png

    Localize String Event
    upload_2022-6-13_23-47-57.png

    No fields appear for selection
    upload_2022-6-13_23-48-17.png
     
    Viny1308 likes this.
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    You need to type in the search field. We know it's bad ux and will improve it in the future. You can also switch to the old system in the preferences.
     
  3. Nightkrawller

    Nightkrawller

    Joined:
    Jul 20, 2017
    Posts:
    2
    Working now. Tks!

    upload_2022-6-14_10-26-2.png

    upload_2022-6-14_10-26-28.png
     

    Attached Files:

    Viny1308, VKyuzel, MikeGDev and 4 others like this.
  4. rubendariohh

    rubendariohh

    Joined:
    Oct 14, 2017
    Posts:
    32
    karl_jones likes this.
  5. MikeGDev

    MikeGDev

    Joined:
    Dec 19, 2017
    Posts:
    53
    Having a blank search field felt like a bug or that there was something wrong with my setup, as I was expecting to see a list of the keys. It took me a while to finally find this thread and realize it wasn't an issue. I also prefer to switch to the picker as it gives me the overview I need. If using the search field I think it would be more intuitive to already have the list of all the keys visible from the beginning and then filtering while typing.
     
    Last edited: Mar 10, 2023
  6. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    This is fixed in 1.4.3. You should be able to update by clicking the show all versions option or manually editing the manifest.json file in the Packages folder.
     
    MikeGDev likes this.
  7. MikeGDev

    MikeGDev

    Joined:
    Dec 19, 2017
    Posts:
    53
    Perfect! Thanks :)
     
    karl_jones likes this.