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Bug Localisation freezes my builds.

Discussion in 'Unity 6 Beta' started by VentaGames, Apr 8, 2024.

  1. VentaGames

    VentaGames

    Joined:
    Jul 9, 2021
    Posts:
    163
    Hi, I'm on 6000.0.013b. Installed the latest localisation package. I’ve successfully integrate it to my UI ToolKit’ menu using data binding. It perfectly works on Editor. However, all my builds iOS/Androids freezes on startup.
    After some digging, found that it stops on some semaphore which is waiting for some resources from addressable. But at this point my game isn’t using any addressables. But the localisation is somehow added automatically.
    Anyway removing localisation fixes the problem.

    I’ve tried to rebuild addressable, nothing helps.
    Is there something i can do about this?
    This is known bug?

    Thanks in advance.
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,414
  3. Aokkii

    Aokkii

    Joined:
    Nov 3, 2013
    Posts:
    118
    happens in unity 6.b15 too

    black screen on android, no splash screen.

    it has to do with the "initialize synchronously" option, it works fine with it disabled.
     
  4. VentaGames

    VentaGames

    Joined:
    Jul 9, 2021
    Posts:
    163
    My problem is gone on b15.
     
    karl_jones likes this.