Hi, how can i make one connection Server Client in my local network using MasterServer? Without connection to internet. thx
You can't use MasterServer without the internet (unless you are running MasterServer on your network in which case you just need to upate the IP address of MasterServer. You can connect to a server via the local IP address and port. If you don't have a static IP on the server you'll need to run IPCONFIG on the command line which will tell you. On the server run Network.InitializeServer(number_of_players, port_id, false); On the client run Network.Connect("ipaddress", port_id);
"unless you are running MasterServer on your network in which case you just need to upate the IP address of MasterServer." How can i do it?
Download master server source code from here http://unity3d.com/support/documentation/Components/net-MasterServerBuild.htmland compile and run it on your computer then update the master server's ip with 127.0.0.1 ( local host ) Here is the code reference http://unity3d.com/support/documentation/ScriptReference/MasterServer-ipAddress.html
Hi Twistek I have a similar problem: I want to run Master Server in a LAN So I call $ MasterServer.exe -p 20000 I set the MasterServer on my script to Then, when I play the application in Unity Editor, I got the message: Do you have had this problem? Thanks a lot