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Feature Request LoadSceneAsync for NetworkSceneManager

Discussion in 'Netcode for GameObjects' started by daniel_lochner, Jul 9, 2022.

  1. daniel_lochner

    daniel_lochner

    Joined:
    Jun 9, 2016
    Posts:
    170
    Hi there,

    The regular
    SceneManager
    offers the option to load scenes asynchronously using
    LoadSceneAsync
    . Is there a way to achieve a similar result in Netcode for GameObjects?

    Thanks!