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Loading Unity package on the run

Discussion in 'Editor & General Support' started by adre, May 7, 2014.

  1. adre

    adre

    Joined:
    Mar 28, 2014
    Posts:
    38
    Is it possible to load in the webplayer a mesh contained in a unity package which is not part of the project?

    I mean, i am a user, i upload a unity package on the server with a 3D model, and the webplayer places the model in the scene.

    Or anyway, my client needs to upload on server new models of fornitures, from time to time.
    I need to find a way to let him upload those models and make them droppable in the scene, so must be a type of file which unity can load in runtime, with textures and materials.

    Fbx i read wont work if not licensing an external tool, which is not possibile since is a webapp and the load time will be critical.

    What do you think would be the best solution?
    Thanks.
     
    Last edited: May 7, 2014