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loading screen

Discussion in 'Editor & General Support' started by phil.cooper@mtcl.net, Jan 7, 2010.

  1. phil.cooper@mtcl.net

    phil.cooper@mtcl.net

    Joined:
    Nov 10, 2009
    Posts:
    265
    i am building my game as a 'windows stand alone'. after the unity splash screen, there is a black screen while the game loads.

    is there a way of displaying some text saying 'loading' on this black screen just so the user knows that the wait is ok and it hasnt crashed or anything?

    thanks
     
  2. andeeeee

    andeeeee

    Joined:
    Jul 19, 2005
    Posts:
    8,768
    Does the first scene have a long set-up time? If so, you can create a smaller scene that just display a "please wait" type message and then load the real scene with Application.LoadLevelAsync.
     
  3. RingOfStorms

    RingOfStorms

    Joined:
    Oct 23, 2010
    Posts:
    584
    So what if you have the free version, and you cannot use the "Application.LoadLevelAsync"?
     
  4. dragongames

    dragongames

    Joined:
    Jul 9, 2012
    Posts:
    1
    it might be a Funny question but how do i add a Progress bar to my loading screen?
     
  5. neomarian

    neomarian

    Joined:
    May 11, 2012
    Posts:
    43
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