Search Unity

loading new scene not additive with few objects remembered? (need occlusion culling)

Discussion in 'Editor & General Support' started by Nirvan, Nov 10, 2016.

  1. Nirvan

    Nirvan

    Joined:
    Nov 16, 2013
    Posts:
    134
    Hi, I making a game where I loading new levels additive but I replace whole previous scene, I loading additively because I need few objects to be moved to new loaded scene, after it previous scene is unloaded.

    I need occlusion culling in my levels but loadScene additive can't load baked occlusion culling data :(

    Is there way to Load new scene without additive option and then paste to this new scene transform from with few objects in it with unchanged data?