Hello. I'm creating a MMO game with several locations (about 15 explore locations and 5 battle locations). How should i load a new location? I see 2 ways. 1. For every location i create a scene and use LoadLevel to load these location. 2. In the main scene i have all locations, but only current location is active, the others are inactive. If i want to move to other location i deactivate current location and activate the one where i should be teleported. Which way is better? Perhaps there are some advantages/disadvantages in any of these ways? Please, give me an advice what's better.
#1 will take less memory than #2. You can also look into something like LoadLevelAdditive, or my product SECTR STREAM that provides tools for creating and loading scene data like this.