Hello, I am still relatively new to Unity and I was wondering if there is a way for me to "load" a level. I want my character to walk from one room to the next, but each time I would like for a new scene to load. I am confused on how to start achieving this and any information would greatly be appreciated. Thank you! --Velk
When you use Application.LoadLevel(), everything that exists in your game object hierarchy will be destroyed. If you need to keep things around, use DontDestroyOnLoad in the game objects start or awake function.