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Loading HighPoly 3D models

Discussion in 'iOS and tvOS' started by kashiftasneem, Feb 13, 2013.

  1. kashiftasneem

    kashiftasneem

    Joined:
    Aug 24, 2012
    Posts:
    15
    Hello. I wanted to know how can we load High Poly 3D models on dynamic terrains(terrains changing positions because of a infinite racing game). At the moment we cant use HighPoly models as RAM of iOS devices is not that much. Is there a way for this? Thanks.
     
  2. techmage

    techmage

    Joined:
    Oct 31, 2009
    Posts:
    2,133
    You can load and unload meshes dynamically from memory. You would have to write your own system to deal with this through assetbundles.
     
  3. kashiftasneem

    kashiftasneem

    Joined:
    Aug 24, 2012
    Posts:
    15
    Ok thanks, actually i am a newbie on unity3d, hopefully i will be able to do it in the near future