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Question Loading assets and keep them as external files when build

Discussion in 'Editor & General Support' started by Imperial-Dynamics, Jun 30, 2022.

  1. Imperial-Dynamics

    Imperial-Dynamics

    Joined:
    Oct 18, 2019
    Posts:
    17
    Hello. i want to load files like resources.load but when i build the game i need these files to be exposed to the player. for example i want to be able to edit them after i build the game. When i use the resources.load all the asset are packed.
    Thank you in advance
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    38,745
    Sounds like you're gonna need to write Unity ... within Unity!

    You better set aside some time right now to define what you mean by "edit"
     
  3. Imperial-Dynamics

    Imperial-Dynamics

    Joined:
    Oct 18, 2019
    Posts:
    17
    i found a solution by using StreamingAssets