*I realize this is a beta forum, but since it is related to asset bundles, i figured i'd post my question here. If not, please move to the appropriate forum, and let me know which forum i should post to in the future.. I'd like to know if it's possible to load asset bundles directly from Streaming Assets, on all platforms ? In the docs of AssetBundle.LoadFromFile, it looks like an asset bundle is loaded directly from streaming assets. In the post Asset Bundle usage patterns, it is mentioned that on Android it is not possible: I recall seeing an improvement some time ago (can't find it now) that support for this was added. But i may be wrong on that. So, is this supported right now? what is the proper way of loading asset bundles from streaming assets at the moment?